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Where are my Magic: the Gathering cards ?
Since a few months I’ve been selling some Magic: the Gathering cards on CardMarket. Last week I realized I could extract the address from buyers from eml files (exported emails) with orders. From those the (approximate*) location using Google’s Geocoding API can be found and plotted using Altair. This gives...
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DeckLock part 4: Flesh and Blood
Flesh and Blood has been gaining a lot of traction as a Trading Card Game, and I recently picked up two preconstructed decks to check out the game. It also would be great to add this new game to DeckLock as it seem interesting, and I’m pretty sure I’ll pick...
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DeckLock part 3: How about a game of Gwent?
Gwent support in DeckLock has been on my ToDo list for some time as it currently is my favorite game. The artwork is stunning, it is well balanced and rewards skill. Though it being a digital-only card game makes it somewhat different from KeyForge and Magic: the Gathering. As the...
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DeckLock part 2: Magic the Gathering
DeckLock, a static-website generator to generate overviews of KeyForge decks, will be expanded to support Magic: the Gathering. To find more about DeckLock and how it is designed look at the previous post. Magic: the Gathering is a very different game compared to KeyForge. There is a large pool of...
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Machine Learning: the Gathering
In Magic: the Gathering, a collectible card game, competitive players tend to gravitate towards a few dozen of the best decks made up out of a subset of all available cards. For instance in the Legacy format nearly all 18000 cards can be played, yet you’ll only see about 500...
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