-
An Agent Based Model to look at Gwent Pro Ladder (results)
With the Agent Based Model (ABM) from the previous post we can simulate any number of Gwent players, with known skill and play rate, playing throughout a season. Using this model we’ll try to get a firmer grasp on the ladder system and test whether this rewards skill or grinding...
-
An Agent Based Model to look at Gwent Pro Ladder (code)
With the data that can be pulled from Gwent Masters assessing whether playing more will result in a higher ranking is difficult. So answering whether it is skill vs grinding games that will help you further, is challenging from the data alone. However, with agent based models, where we can...
-
Steganography using PIL and NumPy
Steganography is the practice of hiding information in other images, audio, text, … You can add hidden messages to pictures, hide a file within another file, … Here we’ll try to hide some information inside an image. Images are essentially two dimensional lists of pixels, which in turn consist of...
Have any comments or suggestions, feel free to reach out !
Do you like this blog and wish to contribute? You could Buy me a Coffee !